Hand-held candle lantern: seven LEDs behind the glass, a rechargeable
18650 cell, and a 433 MHz radio listening for your remotes. The main
fleet โ twenty identical units.
See it working
A lantern running its candle scene from a remote press.
Power
Each lantern runs from one 18650 cell on a charger board โ charge via
the board's USB socket (red = charging, green = full).
On power-up the lantern shows a brief warm-candle flash โ that's the
"I'm alive" cue โ then goes dark until a scene fires.
There's no soft power switch: off between shows means the physical
switch, or pulling the cell.
WiFi is the biggest battery drain. Show mode (WiFi off on
first remote press โ see the main
guide) is what makes a lantern last a whole performance.
Pairing remote buttons
Lanterns work with ordinary 433 MHz hobby remotes. Any button can
drive any scene, and several remotes can drive the same lantern.
Open the lantern's web page and expand
Slots.
Press + add slot (or open an existing scene
card).
Press Capture โ the button pulses while the
lantern listens.
Press the remote button you want. Its code lands in the card
instantly (up to six codes per scene, so spare remotes can share
scenes).
Choose what the scene does โ a palette colour, an effect, or Off โ
then Save to prop.
An open scene card: its captured remote code, the colour and
effect it fires, and the Capture /
Test buttons.
The Last RF code bar at the top of the page shows every code
the lantern hears, which is handy for checking a remote's battery or
identifying an unknown button. You can also paste a known code into a card
by hand.
Scenes on a lantern
Lights setting
Effect
Any palette colour
steady, or candle
(flicker), pulse (slow breathe), twinkle
(sparkle)
Off
lantern dark
no change
this button leaves the lights exactly as they
are (useful in mixed-prop groups)
A typical show setup is two buttons: one scene with the warm Candle
colour + candle effect, one Off scene. The colour lands first and the
effect eases in a beat later โ that's intentional.
Worth knowing
Held buttons fire once. Holding a remote button
doesn't re-trigger the scene ten times a second โ the lantern ignores
repeats until you let go.
Interference is normal. The radio hears constant
background noise; lanterns filter it. If a scene ever fires by itself,
another remote in the venue shares the same code โ recapture with a
different button.
Twenty lanterns, one setup. Configure one lantern,
then use its Fleet page to push the
config to the rest. Use groups (e.g. lantern-silver /
lantern-black) if different sets need different looks.