๐Ÿฎ Lantern

Hand-held candle lantern: seven LEDs behind the glass, a rechargeable 18650 cell, and a 433 MHz radio listening for your remotes. The main fleet โ€” twenty identical units.

See it working

A lantern running its candle scene from a remote press.

Power

WiFi is the biggest battery drain. Show mode (WiFi off on first remote press โ€” see the main guide) is what makes a lantern last a whole performance.

Pairing remote buttons

Lanterns work with ordinary 433 MHz hobby remotes. Any button can drive any scene, and several remotes can drive the same lantern.

  1. Open the lantern's web page and expand Slots.
  2. Press + add slot (or open an existing scene card).
  3. Press Capture โ€” the button pulses while the lantern listens.
  4. Press the remote button you want. Its code lands in the card instantly (up to six codes per scene, so spare remotes can share scenes).
  5. Choose what the scene does โ€” a palette colour, an effect, or Off โ€” then Save to prop.
An open scene card named White: the captured binary remote code, a paste-a-code field, colour and effect dropdowns, and Capture and Test buttons
An open scene card: its captured remote code, the colour and effect it fires, and the Capture / Test buttons.

The Last RF code bar at the top of the page shows every code the lantern hears, which is handy for checking a remote's battery or identifying an unknown button. You can also paste a known code into a card by hand.

Scenes on a lantern

Lights settingEffect
Any palette coloursteady, or candle (flicker), pulse (slow breathe), twinkle (sparkle)
Offlantern dark
no changethis button leaves the lights exactly as they are (useful in mixed-prop groups)

A typical show setup is two buttons: one scene with the warm Candle colour + candle effect, one Off scene. The colour lands first and the effect eases in a beat later โ€” that's intentional.

Worth knowing