The swimming jellyfish: sixteen LEDs in the bell, a motor that swims it
forwards or backwards at variable speed, and the same coded RF remotes as
the lanterns. Three units.
See it working
A jellyfish swimming and glowing from the remote.
The printed jellyfish itself is
SpongeBob
Jellyfish MOD by jajaum3d, built under licence and with the designer's
kind permission โ our boards, lights and firmware ride inside it.
Scenes: light, motion, or both
Pairing remote buttons works exactly like the
other props โ capture a code into a
scene card. What's new is the motor row in every card:
Motor setting
What happens
unticked
this scene doesn't touch the motor โ a pure
lighting cue while the jellyfish keeps swimming (or stays still)
ticked, slider at 0
explicit stop
ticked, slider right
swim forward โ further right is
faster
ticked, slider left
swim in reverse
Typical setup: one button for "glow + slow swim", one for "colour change
only" (motor unticked), and an all off blackout
scene โ the all-off button in a card fills in lights-off and
motor-stop in one click.
The motor always stops at power-on and
during firmware updates, whatever scene was last active. Motion only ever
starts from an explicit scene.
Motor calibration
Each jellyfish's motor controller is slightly different, so
Settings has two numbers per unit (these appear
only on motor props):
Setting
Meaning
Motor PWM offset
the stop point. The motor must
not turn when a scene sets speed 0. If it creeps, nudge this
value until it holds still.
Motor PWM range
how much swing full speed adds either
side of the stop point โ effectively the top speed.
Fire a scene with motor ticked and the slider at 0.
Adjust the offset until the motor is truly still โ changes apply the
moment you save, so you get instant feedback.
Slide a test scene to full and trim the range to taste.
Calibration is per-unit and survives config pushes: syncing
scenes across the three jellyfish never overwrites each unit's tuned
values.
Running three jellyfish
Set up one unit's scenes, then push config from its
Fleet page to the other two โ they keep
their own names and calibration.
Groups are optional here โ lantern pushes can't touch a jellyfish
anyway (pushes never cross prop types). Use individual groups only if
each jellyfish swims to different cues and you want to keep their
configs from overwriting each other.
One remote button can drive all three at once โ capture the same
button into each unit's scene (radio is broadcast; they all hear
it).
Worth knowing
Held buttons fire once, same as the lantern โ a scene doesn't
re-trigger until the button is released.
Power is a rechargeable cell + charger board; the motor is the main
drain when swimming, WiFi when idle โ show mode
(WiFi-off on first press) applies
here too.
A lighting-only scene fired mid-swim genuinely leaves the swim alone
โ that's the no change feature, not luck.