Hand-held candle lantern: seven LEDs behind the glass, a rechargeable 18650 cell, and a 433 MHz radio listening for your remotes. The main fleet โ twenty identical units.
Lanterns work with ordinary 433 MHz hobby remotes. Any button can drive any scene, and several remotes can drive the same lantern. The full capture walkthrough is in Using the props; in short: open a scene card, press Capture, press the remote button, choose what the scene does, Save to prop.
The Last RF code bar at the top of the page shows every code the lantern hears, which is handy for checking a remote's battery or identifying an unknown button.
| Lights setting | What you get |
|---|---|
| Any palette colour | steady, or any effect โ
candle and fire are the lantern's natural
looks; chase and wave run round the six
outer pixels with the centre held at the background level;
pulse, twinkle, strobe and
lightning as described in
Colours, effects and the sliders |
| Off | lantern dark (with an optional fade to black) |
| no change | this button leaves the lights exactly as they are (useful in mixed-prop groups) |
A typical show setup is two buttons: one scene with the warm Candle colour + candle effect and a short fade, one Off scene. Brightness per scene lets a "background" candle sit at 30% and a "featured" one at full from different buttons.
lantern-silver /
lantern-black) if different sets need different looks โ
and note that on a desk each group then becomes its own fixture (see
Desk setup).